Work Experience

Technical Designer / Gameplay Programmer

Help Is On The Way (VFS Final Project)

Oct 2024 - Apr 2025

Designed and implemented core gameplay mechanics and systems for a security officer simulation game in Unity/C#.
Rapidly prototyped mechanics and systems, Facilitated and drove cross-discipline work with level designers, 2D/3D artists and programmers to integrate key gameplay and cinematic sequences smoothly into the game

Skills: Unity, C#, Rapid Prototyping, EmberGen

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Unreal Plugin Developer

OffWorld Live

Jun 2023 - Present

Developing 2 Unreal plugins in C++, like Digital Media Compositing and Twitch Integration
Developing an open project that utilizes OffWorld plugins to create virtual production studio for V-Tubers

Skills: Unity, C#, Lua, Python, TypeScript, Apps Script, .NET, Agile Framework (Scrum-Kanban Hybrid)

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Game Engineer

PlayStudios Asia

May 2021 – Aug 2023

Published and Supported myVEGAS Slots, a top Social Casino mobile game
Developed 5 core system and features that add complexity to the gameplay and additional avenues for profit, and 5 internal tools that simplify the workflow of the company

Skills: Unity, C#, Lua, Python, TypeScript, Apps Script, .NET, Agile Framework (Scrum-Kanban Hybrid)

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Game Developer

JOYAJOY

Oct 2020 – May 2021

Frontend feature development in COCOS2D-X/C++ for an education/puzzle mobile game, and its remake in JavaScript/React

Skills: COCOS2D-X, C++, React.js, JavaScript

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Personal Projects

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Night Parade (WIP) - Unity

2D adventure/platforming game inspired by Hollow Knight and Studio Ghibli

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Veggie Vengeance - C++

2D fighting game, with different veggie fighters and each with unique abilities (Group Project)

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Dyslexic Adventure - Unity

3D interactive game depicting the daily experience of people with Dyslexia

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