Run(_FRED); - Unity
Fast-paced 3D first-person movement platformer
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Designed and implemented core gameplay mechanics and systems for a security officer simulation game in Unity/C#.
Rapidly prototyped mechanics and systems, Facilitated and drove cross-discipline work with level designers, 2D/3D artists and programmers to integrate key gameplay and cinematic sequences smoothly into the game
Skills: Unity, C#, Rapid Prototyping, EmberGen
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Developing 2 Unreal plugins in C++, like Digital Media Compositing and Twitch Integration
Developing an open project that utilizes OffWorld plugins to create virtual production studio for V-Tubers
Skills: Unity, C#, Lua, Python, TypeScript, Apps Script, .NET, Agile Framework (Scrum-Kanban Hybrid)
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Published and Supported myVEGAS Slots, a top Social Casino mobile game
Developed 5 core system and features that add complexity to the gameplay and additional avenues for profit, and 5 internal tools that simplify the workflow of the company
Skills: Unity, C#, Lua, Python, TypeScript, Apps Script, .NET, Agile Framework (Scrum-Kanban Hybrid)
More DetailsFrontend feature development in COCOS2D-X/C++ for an education/puzzle mobile game, and its remake in JavaScript/React
Skills: COCOS2D-X, C++, React.js, JavaScript
More DetailsFast-paced 3D first-person movement platformer
More Details2D adventure/platforming game inspired by Hollow Knight and Studio Ghibli
More Details2D fighting game, with different veggie fighters and each with unique abilities (Group Project)
More Details3D interactive game depicting the daily experience of people with Dyslexia
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